Meta Achievement
A Star to Guide Us Mastery – 30 AP
You need to complete 38 achievements for this Mastery, which give one of the Joko staff pieces required for the Dark Tools for Dark Times collection. There are plenty of achievements in this episode so you should have no problem finishing the mastery.
Story Achievements
A Shattered Nation
Splat! – 1 AP
Receive a hit from the Death-Branded Shatterer in an unexpected way. During the part of the story where you have to escort delegates out of the summit room, right after one of the NPCs suggests using the free Awakened as a shield, Shatterer’s will start using his massive claw attacks. Get hit by one of these attacks for the achievement. You can’t get this achievement same time as Claws to the Wall so you can just exit the instance after you get hit and then re-enter (it will put you back to the start of the Shatterer attack).
Claws to the Wall- 1 AP
Avoid being struck by the Death-Branded Shatterer’s claws. Avoid those attacks on the ground. These have fairly have circle indicators so should be relatively easy to avoid once you know what they look like.
In Tatters; Not Shattered – 1 AP
Rescue every Free Awakened inside the Fortress of Jahai during the Death-Branded Shatterer’s attack. This achievement can be a bit annoying due to the way you have to micromanage the Free Awakened. To get these Free Awakened to move, you have to use the new special action skill on the Free Awakened and they will move towards you. You want to move these NPCs to the arches where Shatterer’s claw can’t hit ASAP as they will die instantly to the claw attack if caught in the open.
There are three Free Awakened in the first room, then a set of three inside Crystals in the next room (you have to break them free before the timer runs out on their crystals) and then a final set of 4 in the third room for a total of 10. You won’t have to worry about them during the Branded fights as the Claw attacks won’t be there.
Chaos Theory
No More Mr.Fungi – 4 AP
During the story step for Chaos Theory, you will enter this Fungi place and there will be hallucinations spawning. Kill three of them for this easy achievement. The Fungi cavern can be accessed from either the north of the south side.
Legacy
Is It Over Yet? – 1 AP
Light all the braziers and clear out the hall within the time limit to make Braham look good. You have a 7 minute timer to do this. You will need to fight the Broodmother (get her down to 25% each time) and then clear the spider sacs before Braham can light the brazier. During all of this Braham will be “feared” and you will need to use your special action key (basically spam it everytime it is off cooldown) to make sure Braham doesn’t run off.
After you lit a brazier, the Broodmother will return and then carry you to the next brazier conveniently. During this you won’t be able to use any skills but watch for the new skills that pop up on your skill bar and press them to avoid losing HP. Repeat this 3 times for the three Braziers and then finish off Broodmother in the center for the achievement.
Not Today – 1 AP
Defeat the spider broodmother without being downed or defeated. Use ranged attacks if you can, avoid the broodmother’s attacks and when you get carried off press the new buttons on your skillbar as soon as they appear.
Unbranded – 1 AP
Complete Legacy without being encompassed in Branded crystal. This achievement is fairly straightforward. Avoid the slow circle attacks on the ground and as long you are not in it when the inner circle reaches the outer circle you shouldn’t be encased.
Pod Smasher – 1 AP
Defeat the Branded Riftstalker without any Branded pods detonating. The first set of pods appear at 66%. There are only set of 3 pods so it is fairly easy.However, the second set of pods appear at 33% is a cluster of 6 so the DPS check then it is fairly tight. You need to destroy the pods before the timer above them finishes. It might help to bring a friend for the second set of pods.
From the Ashes
(Hidden) I Brought a Friend – 1 AP
This is a hidden achievement for bringing an Unstable Branded Awakened to Zafirah and have it explode on her. The easiest way to do this is when Zafirah ports to her second platform. There is a Branded elemental right near her platform (respawns pretty quickly as well). Use a ranged weapon to aggro it and then run to Zafirah. The elemental will explode on top of her, earning you the achievement.
Sniper, No Sniping! – 3 AP
Get through the sniper battle without getting shot. This can be a bit of pain to do but you will need to use the pillars as cover while advancing towards Zafirah. Having teleports and stealth would help here and you can also dodge the shot as well. Something to keep in mind is the debuff that make it easier for Zafirah to shot at you (lasts for 22 seconds, so you may want to wait it out each time before going to the next pillar) and the wooden pillars that will only block one shot from Zafirah before getting destroyed. Zafirah will teleport to two other places before teleporting to the center at 5%.
Faster than a Speeding Buillet – 5 AP
Complete the duel in less than 8 minutes. This isn’t a hard achievement, you just have to push Zafirah to 5% in under 8 minutes. The tricky part is avoid dying getting to her as that can slow you down.
Storm Tracking
Right on Track – 1 AP
Successfully prevented the Branded from interrupting Blish while setting up the tracker.This achievement is for the first part of the instance where you need to defend Blish while he sets up the tracker. You need to keep the mobs engaged so they don’t attack Blish but more importantly keep an eye out for Branded Earth Elementals that comes later on. They will try to run to Blish and do their circle AOE that will interrupt Blish and fail the achievement. Place high priority on the Earth Elementals and don’t let them get close to Blish.
Raptor Out – 1 AP
Escape the Mists in the required time. You have 3 minutes and 30 seconds to escape the Mists. It basically comes down to practice and jumping skills as you cannot miss jumps or you will be forced to start over which means you won’t make the time limit. Use the orbs to refill your endurance. See video below of a successful attempt.
Map Achievements
(Hidden) Ethereal Exchange – 1 AP
I have to stop Kralkatorrik for Nenah and all the others in the Mists who are in danger. Go to Kormir’s Reverance POI in Reclaimed Chantry and then /kneel in front of the statue and talk to Nenah that spawns.
Bottled No More – 1 AP
Defeat the legendary Branded djinn in Jahai Bluffs.. This is the champion Vemyen which has an escort pre-event with Ziya starting at Kodonur Temple and ends at Shattered Cliffs. This guy is fairly tough and has a timer so make sure you have more than just a couple players. Luckily he is part of several collections so this achievement should be easy to get.
Dive Master: Rilohn Falls– 1 AP
Find and use the diving goggles at the top of a tall waterfall.This is the diving goggles by Rilohn Falls.There is a bucket at the bottom of the waterfall you need to land in for the achievement.
Finders Inner Keepers – 1 AP
This is the achievement for finishing top 3 in the race starting at Fortress of Jahai and leads into Jahai Keep. Like any other race achievements, the less players participating, the better your chances so find an empty map if possible. The race seems to come up every ~30 minutes and the path changes everytime so follow the minimap and see which paths opens up that will lead you to the chest.
Hunted – 1 AP
Track down and defeat the Branded hydra terrorizing the dolyak routes in Jahai Bluffs. This achievement is for the meta event down in the southern parts of Jahai Bluffs. It starts with a pre-event near Venta Pass to collect lost supplies to Second Spear NPCs, then collecting dolyak meats before finally ending at Crystal Cavern POI to fight the Champion Branded Hydra.
Historical Ambition – 1 AP
Take down one of the leaders in the southern displacement. This is fairly easy to do. In the constant battle between Charr and Orr npcs there will be an elite NPC. Kill it for the achievement.
Making History – 1 AP
Reach the top of the mysterious displaced tower. Use springer on the rocks to the left of the tower to get to the vista. Once you are at the vista, go as high as you can and then fly over with your griffon.
You Can Certainly Try – 1 AP, 1 Mastery Point
Participate in the Death-Branded Shatterer event. You just have to participate in the event, not successfully kill it. The Shatterer spawns in the NW corner of the map, right by Almorra’s Stand.
Big Bluffs Hunter – 5 AP
Track down and defeat the rarely sighted enemies throughout the map. These are rare mobs with long respawn timers so make sure to call it out if you see them on the map so others can get it too. Can be killed with 2-3 people.
Elasa the Elemental
Northeast corner of Almorra’s Stand
Judge Aasma
On top of the Fortress of Jahai
Rilohn Broodmother
This Broodmother roams the northern part of Rilohn River and can sometimes die unexpectedly to Branded, making her annoying to catch.
The Tooth
Northeast corner of Almorra’s Stand
Vihn
Roams around from east to west in the branded area just left of Yahtendi Village waypoint
Garrison Historian – 4 AP
This is a simple event achievement by Soul’s Vendetta Waypoint.. Very frequently there will be an event to escort Vigil Sergeant Eshid to Argon Garrison to raid its supplies. This is a chain of three events to escort Eshid to the garrison, collect supplies and then escort Eshid back. Once you complete the chain of three events, Eshid will talk to Priory Historian Sivvi and you can talk to Sivvi after. Repeat this chain of event four times, each time talking to Sivvi and you will complete the achievement.
If I May Interrupt – 5 AP
This achievement is for the event that occurs at Monument to the Return of Palawa Joko POI south of Displaced Towers. There will be a pre-event to console the grieving Awakened. After that, “Joko” will show up and you will have to fight him. Every time Joko makes a speech during the fight, he will have a breakbar active. You need to break his breakbar before he finishes his speech or the achievement will fail. Later on during the fight Joko will also split into two copies so make sure you have people with lots of CCs if you want to have a decent shot at this achievement.
Matchmaker, Matchmaker – 7 AP
This achievement is given for starting 15 successful conversations in a row between the factions in the Chantry. This has to do with the heart right by Reclaimed Chantry where you have to make conversations between the four groups. You have to play matchmaker by leading a NPC from one group (with the speech bubbles) to the correct NPC of the corresponding group (also with speech bubbles). Do this correctly 15 times in a row to complete the achievement. If you mess up once, you will need to start over from 0 and achievement won’t tick up until you get past your previous streak.
The trick here is to read carefully what the NPC of the starter group is saying and then match it with the right NPC of the corresponding group. For example, if the Order of Shadow Representative says: Know what hundred of years of tradition gives you? Stodginess. Sunspears don’t know how to learn and grow. You will then need to tell the Order of Shadow representative to follow you and then find the Sunspear representative that says The Sunspears taught me everything I know. You can’t find that kind of knowledge anywhere else.
.
Here is the correct correspondence guide compiled by Imminent Aegis.
Awakened:
Complete all four bounties in Jahai Bluffs. You can pick up the bounties in Kodonur Temple.
Sun’s Refuge Achievements
Pretty much all of these achievements are hidden. You will need to unlock Sun’s Refuge by completing the story first (Legacy story episode).
Swan Dive – 1 AP
Find the diving goggles in Sun’s Refuge and jump into the water. The diving google should be on the NE corner of Sun’s Refuge.
Doors to the Past– 3 AP
Find and place all five runes to open the ancient doors in Sun’s Refuge. You will need to complete the heart by Pact Vanguard and then purchase the Pact Excavation Contract for 5 gold and 500 Volatile Magic.
This opens up a new activity in Sun’s Refuge. There will be five empty rune slots along with a Priory excavation team. You need to get these runes by killing random mobs (there doesn’t seem to be any correlation between the type of mobs and the type of runes). Once you have all 5 runes, place them in the Rune Slot and door will open, earning you the achievement. Once opened, the runes will have to be earned daily for access to a chest inside that give some crappy loot.
Fishy Business– 3 AP
Talk to Lofa at the top of Yatendi Village after completing the nearby heart. She will have a fish bait for Sun’s Refuge to repay you back.
The go to Sun’s Refuge and look at this particular spot. You should see three Salmon ambient creatures (if you don’t, wait a bit and they should spawn). Now kill them and then exit the refuge via the portal marked on the map. This will put you back to Pact Vanguard. Keep re-entering from Pact Vanguard to reset the instance and kill the three Salmon over and over until you get the rare Elonian Red Trout. Kill the trout and return to Lofa for the achievement.
Fragments I have Shored – 3 AP
Activate all four hidden symbols in Sun’s Refuge within the time limit (2 minutes). The four fragments are listed below and you should do them in the sequence (1,2 3, 4) as I have found it is the easiest. You will need to interact with each symbol a total of 3 times before moving on to the next symbol. See video below for a full walkthrough.
Gentle Hearts– 3 AP, Mini Desert Fox
There are two ways to start this. You can either feed the fox with harpy eggs or food from Yatendi Village. The eggs are a shorter route but Yatendi village is an option as well.
Harpy eggs are located a short distance north of the fox.
Alternatively, for food from Yatendi Village, make sure you have not completed the heart by Yatendi Village yet. If you have already, return after daily reset or log on another character. Pick up the food bundles from the Yatendi tent which is only visible if the heart isn’t already completed.
Then you gonna head over to Venta Pass and not far from it you will find a Desert Fox. Interact with it while holding the food bundle and it will come to Sun’s Refuge and give you the achievement and mini pet.
Gotchu!– 3 AP
Win 10 games of hide and seek in Sun’s Refuge. To start this achievement, you need to locate the Hide and Seek Master at the location marked as star on the map. Talk to him to begin a game of hide and seek. There is a time limit on finding him and if you don’t find him within it he will reset back to where he was. After each successful game of hide and seek, you may need to exit and re-enter Sun’s Refuge for him to appear again and talk to him again to start another round.
The location he will be is randomized each time but here is a list of 21 possible spots compiled by Volcanora on reddit. You are looking for a Hiding Child NPC
Philanthropist – 3 AP
Find Pact Donations Agent Ira near the armorer repair station in Sun’s Refuge and donate 5 gold to complete the achievement.
Watchful Eyes– 3 AP
Pay respect to the 22 Griffons in Sun’s Refuge by typing /kneel while next to them. All the griffons are high up on the ledges and can be reached by springer except for the four at 13, 14, 15, 16. You can reach those by using the griffon from the higher rock near #10.
Here is the map of their locations
Collection/Scavenger Hunt Achievements
Dark Tools for Dark Times – 10 AP, The Inevitable title, Staff of the Inevitable
Palawa Joko’s Staff Head
Complete the meta achievement for A Star to Guide Us to receive this head.
Palawa Joko’s Staff Shaft
Kill the Death-Branded Shatterer in Jahai Bluffs
Palawa Joko’s Staff Pommel
Talk to Koss Dejarin inside Sun’s Refuge. He will only show up after completing Full House achievement.
Palawa Joko’s Staff Ornament
Drops from the legendary bounty Wynern Matriarch, Patriarch, and Young in Jahai Bluffs
Palawa Joko’s Staff Binding
Purchase it from Gravedigger Finn next to the waypoint in Pact Vanguard.
Full House – 10 AP, Keeper of the Sun title
Complete the following collections
Complete the following collections
Once you unlock a full set of Elegy and Requiem armor, you can complete the following achievements
Collect 40 Ancient Jahai Coins,
Mastery Insights & Adventures
Mastery Insights – 1 AP, 1 Mastery Insight each
Crescent’s Prosperity
Easy enough to reach with just a springer.
Harpy Rock – North of Fortress of Jahai
You can use the griffon from one of the small domes from Fortress of Jahai to reach this Harpy Rock.
Fang of the Dragon – Central Brand Scar
Easy to get to via springer.
Talon of the Dragon – South of Yatendi Village
Scar Overlook – East of Venta Pass
A bit hard to reach due to to its height, I recommend using the nearby Tornado that comes around to shoot yourself higher and then glide to it.
Adventures
Coming soon. Run Around for No Reason is inside the ??? place with hallucination mushrooms and not visible from the world map.
A Star to Guide Us Mastery – 30 AP
You need to complete 38 achievements for this Mastery, which give one of the Joko staff pieces required for the Dark Tools for Dark Times collection. There are plenty of achievements in this episode so you should have no problem finishing the mastery.
Story Achievements
A Shattered Nation
Splat! – 1 AP
Receive a hit from the Death-Branded Shatterer in an unexpected way. During the part of the story where you have to escort delegates out of the summit room, right after one of the NPCs suggests using the free Awakened as a shield, Shatterer’s will start using his massive claw attacks. Get hit by one of these attacks for the achievement. You can’t get this achievement same time as Claws to the Wall so you can just exit the instance after you get hit and then re-enter (it will put you back to the start of the Shatterer attack).
Claws to the Wall- 1 AP
Avoid being struck by the Death-Branded Shatterer’s claws. Avoid those attacks on the ground. These have fairly have circle indicators so should be relatively easy to avoid once you know what they look like.
In Tatters; Not Shattered – 1 AP
Rescue every Free Awakened inside the Fortress of Jahai during the Death-Branded Shatterer’s attack. This achievement can be a bit annoying due to the way you have to micromanage the Free Awakened. To get these Free Awakened to move, you have to use the new special action skill on the Free Awakened and they will move towards you. You want to move these NPCs to the arches where Shatterer’s claw can’t hit ASAP as they will die instantly to the claw attack if caught in the open.
There are three Free Awakened in the first room, then a set of three inside Crystals in the next room (you have to break them free before the timer runs out on their crystals) and then a final set of 4 in the third room for a total of 10. You won’t have to worry about them during the Branded fights as the Claw attacks won’t be there.
Chaos Theory
No More Mr.Fungi – 4 AP
During the story step for Chaos Theory, you will enter this Fungi place and there will be hallucinations spawning. Kill three of them for this easy achievement. The Fungi cavern can be accessed from either the north of the south side.
Legacy
Is It Over Yet? – 1 AP
Light all the braziers and clear out the hall within the time limit to make Braham look good. You have a 7 minute timer to do this. You will need to fight the Broodmother (get her down to 25% each time) and then clear the spider sacs before Braham can light the brazier. During all of this Braham will be “feared” and you will need to use your special action key (basically spam it everytime it is off cooldown) to make sure Braham doesn’t run off.
After you lit a brazier, the Broodmother will return and then carry you to the next brazier conveniently. During this you won’t be able to use any skills but watch for the new skills that pop up on your skill bar and press them to avoid losing HP. Repeat this 3 times for the three Braziers and then finish off Broodmother in the center for the achievement.
Not Today – 1 AP
Defeat the spider broodmother without being downed or defeated. Use ranged attacks if you can, avoid the broodmother’s attacks and when you get carried off press the new buttons on your skillbar as soon as they appear.
Unbranded – 1 AP
Complete Legacy without being encompassed in Branded crystal. This achievement is fairly straightforward. Avoid the slow circle attacks on the ground and as long you are not in it when the inner circle reaches the outer circle you shouldn’t be encased.
Pod Smasher – 1 AP
Defeat the Branded Riftstalker without any Branded pods detonating. The first set of pods appear at 66%. There are only set of 3 pods so it is fairly easy.However, the second set of pods appear at 33% is a cluster of 6 so the DPS check then it is fairly tight. You need to destroy the pods before the timer above them finishes. It might help to bring a friend for the second set of pods.
From the Ashes
(Hidden) I Brought a Friend – 1 AP
This is a hidden achievement for bringing an Unstable Branded Awakened to Zafirah and have it explode on her. The easiest way to do this is when Zafirah ports to her second platform. There is a Branded elemental right near her platform (respawns pretty quickly as well). Use a ranged weapon to aggro it and then run to Zafirah. The elemental will explode on top of her, earning you the achievement.
Sniper, No Sniping! – 3 AP
Get through the sniper battle without getting shot. This can be a bit of pain to do but you will need to use the pillars as cover while advancing towards Zafirah. Having teleports and stealth would help here and you can also dodge the shot as well. Something to keep in mind is the debuff that make it easier for Zafirah to shot at you (lasts for 22 seconds, so you may want to wait it out each time before going to the next pillar) and the wooden pillars that will only block one shot from Zafirah before getting destroyed. Zafirah will teleport to two other places before teleporting to the center at 5%.
- Having mounts or gliding here is not a great idea as Zafirah can target these easier.
- Getting to Zafirah’s first position is easy but getting to the 2nd and 3rd positions are more tricky.
- The ground is filled with poison so you will need to move fast
- Branded creatures will try to explode on you and knock you out of the cover
Faster than a Speeding Buillet – 5 AP
Complete the duel in less than 8 minutes. This isn’t a hard achievement, you just have to push Zafirah to 5% in under 8 minutes. The tricky part is avoid dying getting to her as that can slow you down.
Storm Tracking
Right on Track – 1 AP
Successfully prevented the Branded from interrupting Blish while setting up the tracker.This achievement is for the first part of the instance where you need to defend Blish while he sets up the tracker. You need to keep the mobs engaged so they don’t attack Blish but more importantly keep an eye out for Branded Earth Elementals that comes later on. They will try to run to Blish and do their circle AOE that will interrupt Blish and fail the achievement. Place high priority on the Earth Elementals and don’t let them get close to Blish.
Raptor Out – 1 AP
Escape the Mists in the required time. You have 3 minutes and 30 seconds to escape the Mists. It basically comes down to practice and jumping skills as you cannot miss jumps or you will be forced to start over which means you won’t make the time limit. Use the orbs to refill your endurance. See video below of a successful attempt.
Map Achievements
(Hidden) Ethereal Exchange – 1 AP
I have to stop Kralkatorrik for Nenah and all the others in the Mists who are in danger. Go to Kormir’s Reverance POI in Reclaimed Chantry and then /kneel in front of the statue and talk to Nenah that spawns.
Bottled No More – 1 AP
Defeat the legendary Branded djinn in Jahai Bluffs.. This is the champion Vemyen which has an escort pre-event with Ziya starting at Kodonur Temple and ends at Shattered Cliffs. This guy is fairly tough and has a timer so make sure you have more than just a couple players. Luckily he is part of several collections so this achievement should be easy to get.
Dive Master: Rilohn Falls– 1 AP
Find and use the diving goggles at the top of a tall waterfall.This is the diving goggles by Rilohn Falls.There is a bucket at the bottom of the waterfall you need to land in for the achievement.
Finders Inner Keepers – 1 AP
This is the achievement for finishing top 3 in the race starting at Fortress of Jahai and leads into Jahai Keep. Like any other race achievements, the less players participating, the better your chances so find an empty map if possible. The race seems to come up every ~30 minutes and the path changes everytime so follow the minimap and see which paths opens up that will lead you to the chest.
Hunted – 1 AP
Track down and defeat the Branded hydra terrorizing the dolyak routes in Jahai Bluffs. This achievement is for the meta event down in the southern parts of Jahai Bluffs. It starts with a pre-event near Venta Pass to collect lost supplies to Second Spear NPCs, then collecting dolyak meats before finally ending at Crystal Cavern POI to fight the Champion Branded Hydra.
Historical Ambition – 1 AP
Take down one of the leaders in the southern displacement. This is fairly easy to do. In the constant battle between Charr and Orr npcs there will be an elite NPC. Kill it for the achievement.
Making History – 1 AP
Reach the top of the mysterious displaced tower. Use springer on the rocks to the left of the tower to get to the vista. Once you are at the vista, go as high as you can and then fly over with your griffon.
You Can Certainly Try – 1 AP, 1 Mastery Point
Participate in the Death-Branded Shatterer event. You just have to participate in the event, not successfully kill it. The Shatterer spawns in the NW corner of the map, right by Almorra’s Stand.
Big Bluffs Hunter – 5 AP
Track down and defeat the rarely sighted enemies throughout the map. These are rare mobs with long respawn timers so make sure to call it out if you see them on the map so others can get it too. Can be killed with 2-3 people.
Elasa the Elemental
Northeast corner of Almorra’s Stand
Judge Aasma
On top of the Fortress of Jahai
Rilohn Broodmother
This Broodmother roams the northern part of Rilohn River and can sometimes die unexpectedly to Branded, making her annoying to catch.
The Tooth
Northeast corner of Almorra’s Stand
Vihn
Roams around from east to west in the branded area just left of Yahtendi Village waypoint
Garrison Historian – 4 AP
This is a simple event achievement by Soul’s Vendetta Waypoint.. Very frequently there will be an event to escort Vigil Sergeant Eshid to Argon Garrison to raid its supplies. This is a chain of three events to escort Eshid to the garrison, collect supplies and then escort Eshid back. Once you complete the chain of three events, Eshid will talk to Priory Historian Sivvi and you can talk to Sivvi after. Repeat this chain of event four times, each time talking to Sivvi and you will complete the achievement.
If I May Interrupt – 5 AP
This achievement is for the event that occurs at Monument to the Return of Palawa Joko POI south of Displaced Towers. There will be a pre-event to console the grieving Awakened. After that, “Joko” will show up and you will have to fight him. Every time Joko makes a speech during the fight, he will have a breakbar active. You need to break his breakbar before he finishes his speech or the achievement will fail. Later on during the fight Joko will also split into two copies so make sure you have people with lots of CCs if you want to have a decent shot at this achievement.
Matchmaker, Matchmaker – 7 AP
This achievement is given for starting 15 successful conversations in a row between the factions in the Chantry. This has to do with the heart right by Reclaimed Chantry where you have to make conversations between the four groups. You have to play matchmaker by leading a NPC from one group (with the speech bubbles) to the correct NPC of the corresponding group (also with speech bubbles). Do this correctly 15 times in a row to complete the achievement. If you mess up once, you will need to start over from 0 and achievement won’t tick up until you get past your previous streak.
The trick here is to read carefully what the NPC of the starter group is saying and then match it with the right NPC of the corresponding group. For example, if the Order of Shadow Representative says: Know what hundred of years of tradition gives you? Stodginess. Sunspears don’t know how to learn and grow. You will then need to tell the Order of Shadow representative to follow you and then find the Sunspear representative that says The Sunspears taught me everything I know. You can’t find that kind of knowledge anywhere else.
.
Here is the correct correspondence guide compiled by Imminent Aegis.
Awakened:
- Sunspears will never understand what it means to learn, train and grow beneath a higher power.
- The Sunspears taught me everything I know. You can’t find that kind of knowledge anywhere else.
- The Mordant Crescent failed to protect Joko. Joko died as a result. With that legacy, how can we trust them?
- With what I’ve learned in the Mordant Crescent, it’s time to secure my legacy. They’ll speak of what I did for Elona for generations.
- Shadow agents sow chaos and destroy order. Joko’s order, specifically. They’re irresonsible fools.
- We spread chaos in the shadows to guarantee order. None of these other groups grasp the idea.
- What does the Order of Shadows know about building a legacy? All they do is destroy what others built.
- Our work is in the shadows, but if I do well, my name will be whispered down the ages.
- Sunspears are as rigid and unrelaxing as their spears. They’ll never bend to have fun. How in Joko’s name could we work with them?
- Every day is training or fighting. I want to sit back, relax, and read a good scroll.
- What do Sunspears care about family? Simply by joining up the risked everyone they loved.
- My parents and children are worried about me. Soon as this is over, I’m going home.
- What would the Awakened know about building for posterity? They’re grunts – can’t see beyond tomorrow.
- As long as I had eternal life, I wasn’t worried about my legacy. Now…
- “Free Awakened.” Hmph. More like chaotic, or anarchic. They’d do better to have discpline.
- What a disorderly bunch of louts. What we need is order. An army is useless without discipline.
- We pledged ourselves to Joko for the good of Elona. Sunspears put honor before Elona. Before everything.
- I risked everything for Elona. Lost friends, my home, my farm… None of the others have risked more.
- Sunspears will never understand what it means to learn, train, and grow beneath a higher power.
- The Sunspears taught me everything I know. You can’t find that kind of knowledge anywhere else.
- The Order of Shadows is only good for sowing chaos. For restoring order, they’re worse than useless.
- We spread chaos in the shadows to guarantee order. None of these other groups grasp the idea.
- We were Joko’s elite. Trained in every weapon and able to run a bureaucracy. Those sniveling agents couldn’t learn what we did.
- I trained for years to acquire these skills. Subterfuge, counterintelligence… No one else understands that satisfaction.
- Know what hundreds of years of tradition gives you? Stodginess. Sunspears don’t know how to learn and grow.
- The Sunspears taught me everything I know. You can’t find that kind of knowledge anywhere else.
- Know what my worst nightmare is? A mob of panicked Awakened. Leaderless, structureless. Imagine it.
- What a disorderly bunch of louts. What we need is order. An army is useless without discipline.
- The Mordant Crescent are stagnant in their skills. That’s how the Sunspears defeated them. I wouldn’t trust them to fight well.
- The Mordant Crescent gave me a way to hone my skills. I wouldn’t have learned as much without them.
- The Order of Shadows has worked for decades to leave a legacy of prosperity and stability. What do the Mordant Crescent know about that?
- With what I’ve learned in the Mordant Crescent, it’s time to secure my legacy. They’ll speak of what I did for Elona for generations.
- The Sunspears were useful in deposing Joko, but now that their mission is over, do they know how to live? Relax! Have normal lives?
- Every day is training or fighting. I want to sit back, relax, and read a good scroll.
- Know what you lose with your will when you’re Awakened? Knowing how well to live. Watch them. They’re no fun.
- Marching, drilling, defending, fighting… None of this is living well. Give me a sunny vineyard and some great-great-grandchildren.
- All these Shadow agents know how to do is gossip and backstab. Bet they’ve never enjoyed a day of their lives.
- Spyword is relentless. I need a beach, a cool breeze, a drink…
- I risked my life to defend my family. These Awakened gave in to Joko without a fight. I don’t understand them.
- Until this mess sorts out, I can’t go back to my family. That’s what these idiots are keeping from me.
- The Mordant Crescent sold Elona’s future to Joko. How could we ever trust them again?
- I’ve always served Elona. Inside – and outside – of the Mordant Crescent.
- Shadows agents destabilize governments. Infect the populace with fear. They’ve got no respect for order.
- We spread chaos in the shadows to guarantee order. None of these other groups grasp the idea
- How could Awakened know how to enjoy life? They’re dead!
- Marching, drilling, defending, fighting… None of this is living well. Give me a sunny vineyard and some great-great-grandchildren.
- The Mordant Crescent joined Joko because they couldn’t take our rigorous training, the lazy slugs.
- The Mordant Crescent gave me a way to hone my skills. I wouldn’t have learned as much without them.
Complete all four bounties in Jahai Bluffs. You can pick up the bounties in Kodonur Temple.
- Angry Pet Rock
- Wynern Matriarch, Patriarch, and Young (Legendary)
- Badly Confused Ettin
- Zommoro’s Sword and Shield
Sun’s Refuge Achievements
Pretty much all of these achievements are hidden. You will need to unlock Sun’s Refuge by completing the story first (Legacy story episode).
Swan Dive – 1 AP
Find the diving goggles in Sun’s Refuge and jump into the water. The diving google should be on the NE corner of Sun’s Refuge.
Doors to the Past– 3 AP
Find and place all five runes to open the ancient doors in Sun’s Refuge. You will need to complete the heart by Pact Vanguard and then purchase the Pact Excavation Contract for 5 gold and 500 Volatile Magic.
This opens up a new activity in Sun’s Refuge. There will be five empty rune slots along with a Priory excavation team. You need to get these runes by killing random mobs (there doesn’t seem to be any correlation between the type of mobs and the type of runes). Once you have all 5 runes, place them in the Rune Slot and door will open, earning you the achievement. Once opened, the runes will have to be earned daily for access to a chest inside that give some crappy loot.
Fishy Business– 3 AP
Talk to Lofa at the top of Yatendi Village after completing the nearby heart. She will have a fish bait for Sun’s Refuge to repay you back.
The go to Sun’s Refuge and look at this particular spot. You should see three Salmon ambient creatures (if you don’t, wait a bit and they should spawn). Now kill them and then exit the refuge via the portal marked on the map. This will put you back to Pact Vanguard. Keep re-entering from Pact Vanguard to reset the instance and kill the three Salmon over and over until you get the rare Elonian Red Trout. Kill the trout and return to Lofa for the achievement.
- There are reports of people having success finding the Trout spawn during night time so check back at night
Fragments I have Shored – 3 AP
Activate all four hidden symbols in Sun’s Refuge within the time limit (2 minutes). The four fragments are listed below and you should do them in the sequence (1,2 3, 4) as I have found it is the easiest. You will need to interact with each symbol a total of 3 times before moving on to the next symbol. See video below for a full walkthrough.
Gentle Hearts– 3 AP, Mini Desert Fox
There are two ways to start this. You can either feed the fox with harpy eggs or food from Yatendi Village. The eggs are a shorter route but Yatendi village is an option as well.
Harpy eggs are located a short distance north of the fox.
Alternatively, for food from Yatendi Village, make sure you have not completed the heart by Yatendi Village yet. If you have already, return after daily reset or log on another character. Pick up the food bundles from the Yatendi tent which is only visible if the heart isn’t already completed.
Then you gonna head over to Venta Pass and not far from it you will find a Desert Fox. Interact with it while holding the food bundle and it will come to Sun’s Refuge and give you the achievement and mini pet.
Gotchu!– 3 AP
Win 10 games of hide and seek in Sun’s Refuge. To start this achievement, you need to locate the Hide and Seek Master at the location marked as star on the map. Talk to him to begin a game of hide and seek. There is a time limit on finding him and if you don’t find him within it he will reset back to where he was. After each successful game of hide and seek, you may need to exit and re-enter Sun’s Refuge for him to appear again and talk to him again to start another round.
The location he will be is randomized each time but here is a list of 21 possible spots compiled by Volcanora on reddit. You are looking for a Hiding Child NPC
Philanthropist – 3 AP
Find Pact Donations Agent Ira near the armorer repair station in Sun’s Refuge and donate 5 gold to complete the achievement.
Watchful Eyes– 3 AP
Pay respect to the 22 Griffons in Sun’s Refuge by typing /kneel while next to them. All the griffons are high up on the ledges and can be reached by springer except for the four at 13, 14, 15, 16. You can reach those by using the griffon from the higher rock near #10.
Here is the map of their locations
Collection/Scavenger Hunt Achievements
Dark Tools for Dark Times – 10 AP, The Inevitable title, Staff of the Inevitable
Palawa Joko’s Staff Head
Complete the meta achievement for A Star to Guide Us to receive this head.
Palawa Joko’s Staff Shaft
Kill the Death-Branded Shatterer in Jahai Bluffs
Palawa Joko’s Staff Pommel
Talk to Koss Dejarin inside Sun’s Refuge. He will only show up after completing Full House achievement.
Palawa Joko’s Staff Ornament
Drops from the legendary bounty Wynern Matriarch, Patriarch, and Young in Jahai Bluffs
Palawa Joko’s Staff Binding
Purchase it from Gravedigger Finn next to the waypoint in Pact Vanguard.
Full House – 10 AP, Keeper of the Sun title
Complete the following collections
- Readathon
- Exhibit Aye
- Crystal Attunement
- In a Grain of Sand
- Good, Better, Nest
- Memorabilia
- Poster Child
- The Convergence of Sorrow I: Elegy
Complete the following collections
Once you unlock a full set of Elegy and Requiem armor, you can complete the following achievements
- A Good Defense – 5 AP, collect 18 Elegy skins (craft additional sets)
- The Best Offense – 20 AP, Temporal Tourist title, Ascended Armor Box (purchase additional sets from Volatile Magic vendor)
Collect 40 Ancient Jahai Coins,
Mastery Insights & Adventures
Mastery Insights – 1 AP, 1 Mastery Insight each
Crescent’s Prosperity
Easy enough to reach with just a springer.
Harpy Rock – North of Fortress of Jahai
You can use the griffon from one of the small domes from Fortress of Jahai to reach this Harpy Rock.
Fang of the Dragon – Central Brand Scar
Easy to get to via springer.
Talon of the Dragon – South of Yatendi Village
Scar Overlook – East of Venta Pass
A bit hard to reach due to to its height, I recommend using the nearby Tornado that comes around to shoot yourself higher and then glide to it.
Adventures
Coming soon. Run Around for No Reason is inside the ??? place with hallucination mushrooms and not visible from the world map.