General Info
There are 11 Hero points in Verdant Brinks. #2 requires Itzel Poison Lore, #4 requires Bouncing Mushrooms, #5 requires Exalted Markings, #9 requires Nuhoch Wallows or Ley Line Gliding and #11 requires your map sucessfully completes the Octavine meta event.
1. Young Mushrooms Hero Point (Tarnished Treetop)
2. Toxin Cured Hog Hero Point (South of Tarnished Treetop)
3. Suspicious Orichalcum Hero Point (West of Maguuma Shallows)
4. Ancient Golem Part Hero Point (West of The Falls)
Special thanks to members of Ethernal Guardians [EG] for showing me this trick!
5. Balthazar’s Statue Hero Point (Balthazar’s Rest)
6. Egg Clutch Hero Point (Chak Hollow)
7. Mordrem Flower Hero Point (East of Mossheart Walk)
8. Notice to Trespassers Hero Point (NE of Bristleback Chasm)
9. Burnisher Quarry Hero Point
10. Exalted Overlook Hero Point
11. Hero Point Below Tarir
This is the door that is suppose to open for the hero point but it can remain closed even if you done the Octovine meta event successfully.
There are 11 Hero points in Verdant Brinks. #2 requires Itzel Poison Lore, #4 requires Bouncing Mushrooms, #5 requires Exalted Markings, #9 requires Nuhoch Wallows or Ley Line Gliding and #11 requires your map sucessfully completes the Octavine meta event.
- Soloable: Four hero points are soloable: #2, #9, #10, #11
- Two players or more: Seven hero points require 2 players or more: #1, #3, #4, #5, #6, #7, #8.
- Mastery Gated: Four hero points are mastery gated: #2, #4, #5, #9.
- Meta event dependent: One hero point depends on your map completing the meta event: #11.
1. Young Mushrooms Hero Point (Tarnished Treetop)
- Mastery Required: Basic Gliding
- Difficulty: Spawns champions and adds. 2 players minimum.
- Directions: Jump down to the very bottom near the Wanderer’s waypoint and you should see the Hero Challenge.
2. Toxin Cured Hog Hero Point (South of Tarnished Treetop)
- Mastery Required: Itzel Poison Lore (IV)
- Difficulty: Soloable, all you need to is survive 1 minute with the poison on.
- Directions: Drop down from Wanderer’s Waypoint and look for an opening on the ground with an acidic floor.
3. Suspicious Orichalcum Hero Point (West of Maguuma Shallows)
- Mastery Required: None
- Difficulty: Spawns Champion Arrowhead that does massive slams and knockdown. 2-3 players minimum.If you break his break bar he will be stunned and you can do max melee DPS to him for a few seconds.
- Directions: Run from the Northwatch waypoint, no gliding required.
4. Ancient Golem Part Hero Point (West of The Falls)
- Mastery Required: Basic Gliding, Bouncing Mushrooms or Ley Line Gliding (Gliding V)
- Difficulty: This hero challenge spawns a veteran golem with two guards if you are doing it with few players. Despite the fact that it is only a veteran, the encounter is pretty rough solo so bring a friend.
- Directions: If you do not have Ley Line Gliding, you will need to get some Experimental Riflesfrom Agent Livilla in Karst Plains of Malchor’s Leap. Start the run from Westwatch Waypoint to a ledge with bouncing mushrooms. Beware that this path is filled with pocket raptors so you want to have some defensives or you will get downed trying to run past them. Hop on the bouncing mushrooms to get up a ledge with a big tree trunk in the middle.
- You want to be on the other side of the tree trunk and use experimental rifle to hop on a rock cropping nearby (gliding will just put you short of the rock cropping so you have to use experimental rifle here for the added height). Glide from that rock cropping to a platform west of your location to enter the cave that house the challenge. Beware the path to the cave is patrolled by veteran smokescale who can down you very fast if you don’t have defensives/escapes.
Special thanks to members of Ethernal Guardians [EG] for showing me this trick!
5. Balthazar’s Statue Hero Point (Balthazar’s Rest)
- Mastery Required: Exalted Markings (Or have a mesmer who has it as they can port you)
- Difficulty: Depends if the Balthazar champion is up or not. If it is not, all classes can solo this by communing with the orb. If he is up, then you will either need stealth or a group of 3-4 players with Bouncing Mushroom mastery. When fighting the Champion Avatar of Balthazar, he will raise his hand at about 30% and burn everything in the room. You need to use bouncing mushrooms to get up to a safe spot and range him from up top. Mesmers/Theives can run up to the orb and stack stealth to commune with the orb even if the Avatar is up.
- Directions: Run from Southwatch Waypoint, it is in the SW corner of the map. You will encounter a vine wall that cannot be passed unless you have Exalted Markings mastery. Once you are inside the courtyard, there is another gate that cannot be passed unless you have the mastery. Mesmers can port through both.
6. Egg Clutch Hero Point (Chak Hollow)
- Mastery Required: None
- Difficulty: Champion mob with two adds. Need 2 players or more.
- Directions: Run south from Chak Hollow waypoint, need to jump up a bit to reach it since the cave entrance is a bit higher.
7. Mordrem Flower Hero Point (East of Mossheart Walk)
- Mastery Required: None
- Difficulty: Champion mob. Need 2 players or more.
- Directions: Run south from Eastwatch Waypoint. You will pass through a tunnel and exit to an area with bunch of bouncing mushrooms and Bristlebacks. You can either use the mushroom or jump up the ledge. The hero challenge is inside a cave at the top.
8. Notice to Trespassers Hero Point (NE of Bristleback Chasm)
- Mastery Required: None
- Difficulty: Champion + 2 guards with veterans in that area. 2-3 players recommended.
- Directions: Run NE from Eastwatch waypoint, fairly straightforward but you need to do some jumping on fungus pads to get to the top.
9. Burnisher Quarry Hero Point
- Mastery Required: Nuhoch Wallows or Ley Line Gliding
- Difficulty: Soloable
- Directions: If you have Nuhoch Wallows, take the one just south of Tarnished Treetop. If you have Leyline Gliding, head NE from the Northpass Waypoint. If you don’t have either, ask for a port from a mesmer who has access to it.
- Once you make it across, go down and take the tunnel to your right. It will go up and take you to a chasm where you need to glide across.
10. Exalted Overlook Hero Point
- Mastery Required: Basic Gliding
- Difficulty: Soloable
- Directions: Glide from the north gate of Tarir the Forgotten City.
11. Hero Point Below Tarir
- Mastery Required: None
- Difficulty: Soloable
- Directions: You must complete the Octavine meta event and successfully defend the city from the Mordrem. Once your map has down this, you can drop down the hole in the middle of Tarir and go through the rooms filled with Exalted chests. There is some speculation that the map has to be at the max tier as well as the door refuse to open even if you successfully done the Octavine meta event.
This is the door that is suppose to open for the hero point but it can remain closed even if you done the Octovine meta event successfully.
Последнее редактирование: