GW2 Lessons Learned Flashpoint Achievement Guide

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Achievement
This achievement rewards you with 6 AP and the Sentinent Singularity consumer that can consume any excess Unbound Magic you have.

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Recover Zinn’s first recording

This one is in the mercenary camp hidden in a tower on the ground with stairs going down.

Recover Zinn’s second recording
Take the 2x Thermal Tube from Heathen’s Hold Waypoint and make sure to grab the Oakheart Essence after the second thermal tube. Glide your way to the location with all the destroyers and you will see an opening. Run through the opening to the end and use your Oakheart to get up.

Recover Zinn’s third recording
Take 2x Thermal Tube from Heathen’s Hold Waypoint and glide your way to the inquest camp where you can find the third recording among the Inquest mobs.

Recover Zinn’s fourth recording
Run from Heathen’s Hold Waypoint, grab the Oakheart Essence nearby and grapple you way too this little ledge. As soon as you land, look for a tiny hole on your right that you can jump in and get the recording.

Recover Zinn’s fifth recording
You can get out from the fourth recording using the Oakheart and then on around on the same ledge to a little tent. Behind the tent is the fifth recording.

Recover Zinn’s sixth recording
Shoot yourself to the volcano via the thermal tubes and glide across to the area that take you to the tombs. Along that path you will find a small crack in the walls with some spiders where the recording is hidden.

Recover Zinn’s seventh recording
Go right from Ancient Hollow waypoint and grab the Oakheart essence nearby. Pull yourself to this ceiling not far from the waypoint to grab this recording.

Recover Zinn’s eighth recording
For the eighth recording, use the double thermal tubes from Heathen’s Hold Waypoint to shot yourself across. As you begin to descend, glide to the right side in a valley filled with earth elementals. Grab an Oakheart Essence. Shoot yourself across to this large cavern opening.

Inside is a hole you have to shoot yourself across and then the final one where you have to get in the nook where the recording is located.

Recover Zinn’s ninth recording
This recording is very well hidden. Drop down from Heathen’s Hold Waypoint to Peaceful Grounds waterfall POI below. To the left of the waterfall is a ledge with wasps so use Oakheart nearby to throw yourself on it. Once you are on that ledge, keep running and pick up the Oakheart nearby.

Keep running and look up for a crack in the ceiling. It will be tricky to get there since the crack is really high so you can’t reach it in one shot. Aim abit lower to get yourself to a higher ledge and then aim at the ceiling crack while be sure that no rocks block your trajectory. The recording is inside.

Recover Zinn’s tenth recording
Go northwest from Ancient Hollow waypoint towards the dead end. You will find a small opening on the ground to your left.

Recover Zinn’s eleventh recording
Glide down from Heathen’s Hold Waypoint towards Savage Rise. This recording is slightly off the ground of Savage Rise. You can use an oakheart to access it.

Recover Zinn’s twelfth recording
This is inside Iota vault. Make your way to the vault from Heathen’s Hold Waypoint and take a right once inside. Make sure you have Oakheart essence and just grapple over the outcropping.

Recover Zinn’s thirteenth recording
You can glide down here from Heathen’s Hold Waypoint and pick up an Oakheart essence along the way to grapple yourself up to this little cavern by the ceiling. Once you are up there, go to your right for the recording.

Recover Zinn’s fourteenth recording
This one is a bit well hidden. Take the thermal tubes that shoot you to Rata Arcanum but take the Oakheart Essence by the divng goggles as you glide off. Now drop down to just below Rata Arcanum and look for rocks in the ceiling that you can use your essence to pull yourself higher.

There is a ledge on your right that you can fly up to if you are high enough. Try pull yourself to the hanging pillar with the Oakheart next to it. This will you to get to the ledge with a bunch of earth elementals. Run through them to find the recording in a hole at the end.