Bug Fixes:
General
General
- Fixed server crashes.
- Fixed client crashes.
- Fixed a crash in guild mission instances.
- Changed the total cost to fully unlock elite specializations from 400 to 250. For players who have parts of the track trained, hero points will be refunded for the difference between the old cost and the new.
- Fixed an issue that could cause the client to appear frozen for extended periods of time when attempting to play a cutscene without having fully patched the game.
- Fixed a bug in which some attuned ascended rings from the Mystic Forge were misnamed.
- Fixed an issue in which the water dolyak in the cannon event at the Pact Encampment could sometimes enter a state where he could not be interacted with, stalling the event.
- Fixed an issue in which Scout Acan would not acknowledge some players who successfully glided by him.
- Changed bosses in the Nightthistle hero challenge in Verdant Brink to no longer be random.
- The Coztic Itzel hero point challenge has moved to the location of the former Mordrem Flamerider hero challenge.
- Turned the Mordrem Flamerider hero challenge into a commune point and moved it to the old location of the Coztic Itzel hero challenge.
- Updated the hero challenge near Itzel Village in Verdant Brink so that earning it is more clearly understood.
- Fixed a bug that would give players achievement credit for Vinetooth even if Vinetooth was not defeated.
- Updated the Toxic Bacon hero challenge in Auric Basin so that earning it is more clearly understood.
- Fixed an issue preventing the chak lobber brood from spawning.
- Players wielding Enchanted Armors who are inside the Skritt Challenge area when the auction closes will no longer lose their transform.
- Fixed the Exalted at Westwatch and Southwatch who arrive at the beginning of Trial by Fire to play their scene and stand station at the challenges.
- Removed experience from mushrooms in the “Collect spore samples and turn them in to Kott’s Assistant” event to prevent experience farming.
- Fixed a bug in which the Veteran Chak Blitzer in “Chapter 13: Buried Insight” was dying prematurely and not triggering a story cutscene.
- Fixed an issue that prevented Aetherium Boosts purchased from the influence trader from applying their full effect.
- Removed the Badge of Tribute cost requirement from War Room Restoration 1.
- Fixed a bug wherein The Ley-Line Run had mismatching time thresholds between Daily and All Time.
- Bugs in the Branches, Flying Circus, Shooting Gallery, and Beetle Feast adventures are now available more frequently.
- Increased the threshold for gold, silver, and bronze in the Sanctum Scramble Adventure.
- Pack Alpha: Fixed a bug in which this trait was not applying its recharge reduction to some of the new pet skills on the Bristleback, Smokescale, Fire Wyvern, and Electric Wyvern.
- Druid—Terminate Celestial Avatar: Updated description text on this skill.
- Druid—Astral force no longer degenerates out of combat.
- Reaper—Blighter’s Boon: This trait now only procs for boons you apply to yourself. Increased healing level multiplier by 25%, increased healing attribute multiplier by 330%.
- Chronomancer—Gravity Well: Reduced damage of final strike by 20%.
- Infuse Light: Reduced the duration from 4 seconds to 3 seconds.
- Phase Traversal: Added a 5-second recharge.
- Crystal Hibernation: Increased the recharge from 20 seconds to 25 seconds.
- Soothing Bastion: Increased the recharge from 20 seconds to 25 seconds.
- Surge of the Mists: Reduced the damage by 15%.
- Dragonhunter—Procession of Blades: Increased the cooldown of this ability from 20 to 25 seconds.
- Dragonhunter—Test of Faith: Reduced the duration of this trap from 9 seconds — the tooltip incorrectly indicated 8 — to 6.
- Dragonhunter—Dragon’s Maw: Increased the cooldown of this ability from 60 to 75 seconds.
- Deadly Arts: Improvisation: Fixed an issue that prevented this trait from recharging physical skills when stealing from an enemy.